

Game no longer freezes if assassins are engaged in combat and defeated with another hero than Arantirįixed possible multithreading synchronization crash after map loaded and voice over was playingįixed possible crashes when multiple combats triggered simultaneously for same playerįixed game crash when player dispels hero curse with several ghostsįixed possible game freezing after a dialog scene at mission endįixed empowered spells announcing again and again when getting artifacts and new skills and having no Destruction Magic skillįixed showing player money, instead of ally's money, when accessing allied town's Town Build through Kingdom Overviewįixed ignoring selected upgrades when hiring a "Buy All" caravan from another townįixed fast skipping several turns by quickly pressing End Turn button in missions with no AI opponentsįixed sound not played for Stables at adventure map added special Ghost Mode path plotting for Ghostsįixed dead stacks lying around Cyclops having tooltips and sometimes shown as they can be attackedįixed Defile Magic animation fixed announcing Blood Rage bonuses ahead of actual attackįixed and extended combat log messages fixed creatures numbers remain at battlefield after killed by Arcane Crystal added Dungeon's Elemental Vision for player in Duel gameįixed gaining gold amount shown in red at town Marketplace's Artifact Sellingįixed Next Hero button switching to sleeping heroesįixed Multiplayer Profile Alignment calculationįixed Rain of Arrows perk available in spell book when there are no more visible favorite enemies presentįixed cursor showing day path incorrectly when moving from boat to land having a Snatch abilityįixed Inferno and Dungeon towns sacrificial building incorrect button tooltipsįixed updating of turns counter at Town screen, Hero screen, Creature Info screen and Ghost Info screen (for Simultaneous Turns)įixed incorrect income details sometimes shown at first day of the gameįixed interface actions not blocked properly on enemy turns and while playing scripted scenesįixed opening of Walker's Hut interface by shortcut ("Y" key) at Stronghold town when this building wasn't built yetįixed host can set password of only 1 character and clients will be unable to connect blocked active hero sleep/wake triggering when interface blocked and on enemy turnsįixed occupied slots game information in LAN and Ubi.com Multiplayer lobbies when game creator closes some slots or switch them to A.I.įixed player could detect invisible creatures from cursor's shape using Goblin Trappers's abilityįixed false Stunning Blow animation after Word of the Chiefįixed defending army without hero could see creatures elements when attacked by wizard hero with Elemental Vision perkįixed Zehir's ability to summon creatures if he doesn't have enough resourcesįixed double playback of cutscene if user double-clicks on the ritual placeįixed possibility to build Grail structure in Stronghold town if town level is below 15įixed impossibility to finish multiple level ups after mission was already wonįixed not giving growth bonus for several moon weeks of creaturesįixed entering by hero, but not capturing enemy town when attacking only gate cell threaten by enemy heroįixed retreat possibility checking for simplified combats to fit one used in actual combatsįixed ship's model displayed incorrectly after crossing whirlpools in a fast mannerįixed alternative upgrades of Haven creatures can't be trainedįixed multiple clicked objects triggering (Seer Hut, Sylana's Ancient and other) Game no longer crashes after delayed action taken twice Wide Screen support ( including HDTV resolutions ) Dialog scenes, loading screen and adventure scenes will be shown with correct aspect ratio, but not 100% wide screenĭwarven Subterranean generation for Random Maps

Heroes of Might & Magic V: Tribes of the East v3.1 Patch: Poprawka systemowa przeznaczona do polskojęzycznej wersji gry Heroes of Might & Magic V: Tribes of the East.
